MyNotes: iPhoneApp: Building Apps without Coding #iplza15 #iphone

This session on iPhone Apps: Building Apps without coding facilitated by Lynn Rosier, Paula McKinney, and Alison Soelter (not present) was shared at iPadpalooza 15 in Austin, Tx.

Listen to Audio
(only lecture part, not hands-on component)


  1. You need a Mac to develop xcode programs, but there are also web based versions of programming.
  2. You can become an apple developer for free and put tools on your own device. This opens the door for high school and middle school students. That's a game-changer for kids.
  3. One of the things I like about Android, they can develop and share with the world for free.
  4. You can write your own apps, put it on your phone and show it to your friends.
  5. What will I need?
    1. You will need a Mac computer with Xcode installed, a development environment from Apple that is used to create apps and Mac programs from
    2. an 8gig (at least) Mac
    3. SSD drive
  6. Designing different screens and how we move from screen to another another...a storyboard. Instead of page to page in a book, we'll go from one screen/view to another.
  7. We see Graphical User Interface (GUI) interfaces on all the apps that we run.
  8. The storyboard allows us to design view controllers, dropping GUI objects on top.
  9. The navigator runs down the left-hand side of the screen.
  10. Presenter did a walkthrough of Xcode.
  11. Apple has 100 reasons to fail your app submission
  12. Don't pull pictures off the web to include in your app.

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