Graphs: Digital Tool Use in Middle and High School
The graphs below are based on the information displayed below from this report: Digital Access & Collaboration A Must For Students published by eSchool News via Free Agent Learners.
- Outside of school, nearly 60 percent of high school students and 65 percent of sixth through eighth graders use digital resources to upload or download videos, podcasts, or photos to the internet.
- Roughly 65 percent of third through fifth graders play online games, and slightly more than 40 percent participate in 3D virtual reality.
Almost 45 percent of high school students and 40 percent of middle school students create or modify digital media:
Seventy-six percent of parents said that gaming appeals to different learning styles and increases student engagement. Fifty-seven percent said gaming develops problem solving and critical thinking skills.